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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,329 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

45.136.204.49:20000 checked 14m ago

2x quad weekly wipes moddedcarbon
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
45.136.204.49:20000
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

4/ 150

3% full

7-day average

21

peak 101

Rank

#667

top 3%

Last wipe

6d ago

weekly schedule

Next wipe

10h

Fri 30 Oct, 10:54 UTC

Main points

  • There were 4 players on it, 3% of its 150 slots.
  • Over the last seven days it averaged 21 players, with a peak of 101.
  • It ranks #667 of all ranked servers, the top 3%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 10:54 UTC, every Friday at 10:54 UTC.

2. Players

Figure 1: Players on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Players now and over time, UTC

AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 10:54 UTC, in 10h. Every Friday at 10:54 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

80

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
10hFri 30 Oct, 10:54 UTCOwn schedule
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
7d 10hFri 6 Nov, 10:54 UTCOwn schedule
14d 10hFri 13 Nov, 10:54 UTCOwn schedule
21d 10hFri 20 Nov, 10:54 UTCOwn schedule
28d 10hFri 27 Nov, 10:54 UTCOwn schedule
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW
35d 10hFri 4 Dec, 10:54 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:54 UTC6d ago 101 – running 10
Fri 16 Oct, 10:55 UTC13d ago 66 halved by day 3 7 days 8
Fri 9 Oct, 10:55 UTC20d ago 73 halved by day 2 7 days 7
Fri 2 Oct, 10:57 UTC27d ago 58 halved by day 3 7 days 11
Thu 1 Oct, 18:48 UTC FW28d ago 58 – 0.7 days 6
Fri 25 Sep, 10:57 UTC34d ago 83 halved by day 3 6.3 days 9
Fri 18 Sep, 10:57 UTC41d ago 128 halved by day 2 7 days 5

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

4250 · seed 1337

Map of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

What the server publishes and what was recorded

Address45.136.204.49:20000
Region–
Max players150
Group limitquad
Wipe scheduleweekly
Last wipe23 Oct 2026, 10:54 UTC
Hostnamezombie.ultimaterust.com
First seen13 Sep 2026

9. Operator

Hostnameultimaterust.com

Table 5: Other servers of this operator

The busiest servers publishing a ultimaterust.com hostname

ServerStatusPlayers
UltimateRust.com - Pirate Bay | Trio | x2 | Custom | 28.10Online19 / 150
UltimateRust.com - Paradise | Duo | x2 | Custom | 24.10Online12 / 150
UltimateRust.com - Sunrise | Duo | x2 | Procedural | 29.10Online5 / 150
UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10Online3 / 50

5 servers publish a ultimaterust.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Конфигурация сервера Zombie Land: Максимум игроков в команде: 4 Рейты добычи ресурсов - x2 Рейты добычи компонентов - х2 Ежедневные бонусы Длительность дня 45 минут - ночи 3 минуты Моментальный крафт Плавка ускорена в 3 раза Машины с запчастями и топливом Автосортировка в печах Плагин «Друзья» (отключение урона + авторизация) Система жалоб на игроков Телепортация Система крафтов Вайп Блок Киты для комфортного старта Сортировка предметов Подводные ивенты Скины Наш сайт/магазин - ultimaterust.com

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 212 on average53 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 152 on average23 / 200
SURVIVORS.GG #6 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 24.10quad · 2x · weekly · 65 on average0 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 35 on average348 / 350
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 25 on average43 / 150
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO/QUAD | WIPE 27/10SA · quad · 2x · weekly · 8 on average3 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

When does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 wipe, and how often?

Wipes on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 follow a rhythm of every Friday at 10:54 UTC. Friday 30 October at 10:54 UTC is the date of its next wipe. This world was generated 6 days 13 hours ago. Its tags carry a weekly wipe schedule.

How is wipe day run on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The average busiest point of its recent wipes drew 80 players. The peak of the latest wipe's crowd came 6 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

About the server

Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 up, and how well has it held up?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is online at the time of this release. By its own reported uptime, it restarted about 19 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.

Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 59 server fps and a minimum of 57. Buildings, deployables and everything else in the world took the entity count to 140,007. Up to 5,455 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 based?

A region is not published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.136.204.49:20000 it is addressed.

Which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 running?

The version in use on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 stands at 4 players from 150 slots in this release. This release records a seven-day average of 21 players and a peak of 101. An average of 16 players was recorded at 16:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 placed?

The rank for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is #667 on seven-day player hours, in the top 3% of ranked servers. Within quad servers this release ranks it #35.

Lists and tags

On Rust Census, which lists and filters carry UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

These Rust Census lists include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: Rust 2x servers, counted, Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Who is listed as the operator of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

A ultimaterust.com hostname is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and by 4 other servers we track, so the same operator most likely runs them.

The tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

The procedural map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is generated by the game, measures 4,250 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 configured, and what rules does it keep?

The name of UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 records a gather rate of 2x. A limit of 4 players applies to groups (quad). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Enter client.connect 45.136.204.49:20000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players The server holds 150 slots.
ts4Group limit No team may hold more than 4.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.