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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,553 players on 11,656 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust

45.136.156.12:28015 checked 6h ago

moddedoxidepve
Release date
Next release
In five minutes (20:11 UTC)
Source
Live server queries
Server address
45.136.156.12:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

191d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 191d ago.

2. Players

Figure 1: Players on Rust

Players now and over time, UTC

AveragePeak
0123415:0016:0018:0019:0019:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust

What the server publishes and what was recorded

Address45.136.156.12:28015
Region– · eu2
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Apr 2026, 17:41 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average303 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average113 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average144 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average30 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average14 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average49 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust?

With too few wipes of Rust on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 191 days 8 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Rust?

The latest count records Rust as offline, last seen 6 hours ago. A total of 52 of 168 hours were up over 7 full days, which is 31% of the time. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Rust?

No region is given by Rust, and its region code is eu2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.136.156.12:28015 it is addressed.

Which Rust version is Rust running?

Rust network protocol 2623 and build 148916 on Windows is the version Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Rust carry?

Rust is offline at present; its last recording was 6 hours ago. Averaged across seven days, the count is 0 players.

How does Rust compare with other servers in the rankings?

The rank for Rust is #15,411 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust?

Included in these Rust Census lists is Rust: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust carry?

These are the tags Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2623 (Protocol): To connect, your game version must match protocol 2623; cs148916 (Build): Game build: 148916; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): eu2 is the region code this server carries; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Rust?

A procedural map runs on Rust, generated by the game.

How is Rust configured, and what rules does it keep?

No gather rate is recorded for Rust in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust?

Enter client.connect 45.136.156.12:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$reu2,v2623,^p,gmrust,cs148916,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2623Protocol To connect, your game version must match protocol 2623.
cs148916Build Game build: 148916.
ptrakNetworking The network layer is RakNet, the game's standard.
$reu2Region code eu2 is the region code this server carries.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.