Statistical profileOffline
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
45.131.186.204:28015 checked 44d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,071
no region published
Last wipe
60d ago
weekly schedule
Next wipe
2d 23h
Sat 31 Oct, 11:02 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,071 of all ranked servers, on player hours over the last seven days.
- Its current map went up 60d ago; the next wipe is expected Saturday 31 October, 11:02 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Saturday 31 October, 11:02 UTC, in 2d 23h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
What the server publishes and what was recorded
| Address | 45.131.186.204:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 50 max |
| Wipe schedule | weekly |
| Last wipe | 29 Aug 2026, 11:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [UA/EU]Ukraine x2 - Main | EU · groups of 8+ · 2x · weekly · 1 on average | 4 / 200 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 323 on average | 1566 / 1061 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 301 on average | 326 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 267 on average | 337 / 360 |
| MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 | EU · groups of 300+ · 2x · weekly · 267 on average | 52 / 500 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 217 on average | 101 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit): what is it?
From weekly: 7 days after its last wipe, the next wipe of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is estimated. On Saturday 31 October at 11:02 UTC the next wipe is expected. This world was generated 60 days ago. Its tags carry a weekly wipe schedule.
About the server
Is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) up, and how well has it held up?
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is offline at the time of this release; it was last seen 44 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
No region tag is published by [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.131.186.204:28015 is its address.
What version of Rust has been recorded on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
The version in use on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is Rust network protocol 2632 and build 162434 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
The last count for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) was 44 days 1 hours ago; it is offline at present.
How does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) compare with other servers in the rankings?
For seven-day player hours, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) is ranked #15,071, placing it in the top – of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
These Rust Census lists include [RU] JoyRust #1 Pirate sea - Modded 2x (No limit): Rust 2x servers, counted, EU Rust servers: the regional count and Community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Which meanings do the tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) carry?
Read by the game's server browser, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts50 (Group limit): The limit is 50 players per team; v2632 (Protocol): To connect, your game version must match protocol 2632; cs162434 (Build): The server runs game build 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) configured, and what rules does it keep?
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) carries a 2x gather rate, as stated in its name. No group exceeds 50 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Enter client.connect 45.131.186.204:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2632,^w,gmrust,cs162434,ts50
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts50 | Group limit The limit is 50 players per team. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs162434 | Build The server runs game build 162434. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.