Statistical profileOffline
[DH Production] 2xPvE: Running Wanderer
45.126.209.250:28015 checked 21d ago
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1. Main points
Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,922
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 80 slots.
- It ranks #15,922 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on [DH Production] 2xPvE: Running Wanderer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:26 UTC27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [DH Production] 2xPvE: Running Wanderer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [DH Production] 2xPvE: Running Wanderer
What the server publishes and what was recorded
| Address | 45.126.209.250:28015 |
|---|---|
| Region | – |
| Max players | 80 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 02:26 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 1 / 233 |
| [EA] Softcore 1 | quad · monthly · 67 on average | 75 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 15 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 34 on average | 39 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [DH Production] 2xPvE: Running Wanderer: what is it?
Too few wipes of [DH Production] 2xPvE: Running Wanderer are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 5 hours ago.
How is wipe day run on [DH Production] 2xPvE: Running Wanderer?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is [DH Production] 2xPvE: Running Wanderer up, and how well has it held up?
The latest count records [DH Production] 2xPvE: Running Wanderer as offline, last seen 21 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 2 October 2026.
What location has been recorded for [DH Production] 2xPvE: Running Wanderer?
A region is not published by [DH Production] 2xPvE: Running Wanderer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.126.209.250:28015 is its address.
On which Rust version does [DH Production] 2xPvE: Running Wanderer operate?
The version in use on [DH Production] 2xPvE: Running Wanderer is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [DH Production] 2xPvE: Running Wanderer carry?
The last count for [DH Production] 2xPvE: Running Wanderer was 21 days 8 hours ago; it is offline at present.
In the rankings of Rust servers, where is [DH Production] 2xPvE: Running Wanderer placed?
The rank for [DH Production] 2xPvE: Running Wanderer is #15,922 on seven-day player hours, in the top 72% of ranked servers. This release places it #632 among quad servers.
Tags, lists
Which Rust Census filters and lists cover [DH Production] 2xPvE: Running Wanderer?
These Rust Census lists include [DH Production] 2xPvE: Running Wanderer: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on [DH Production] 2xPvE: Running Wanderer carry?
These are the tags [DH Production] 2xPvE: Running Wanderer publishes for the game's server browser to read: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp80 (Max players): Slots: 80; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [DH Production] 2xPvE: Running Wanderer?
[DH Production] 2xPvE: Running Wanderer runs a procedural map, which the game generates.
What settings and rules have been listed for [DH Production] 2xPvE: Running Wanderer?
The name of [DH Production] 2xPvE: Running Wanderer carries no gather rate. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to [DH Production] 2xPvE: Running Wanderer?
Enter client.connect 45.126.209.250:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp80 | Max players Slots: 80. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.