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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,149 players on 11,631 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Rust Server

45.12.71.8:20791 checked 44d ago

Release date
Next release
In five minutes (09:40 UTC)
Source
Live server queries
Server address
45.12.71.8:20791
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address45.12.71.8:20791
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Sep 2026, 12:41 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average383 / 350
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average21 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average101 / 225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average38 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does A Rust Server wipe, and how often?

Too few wipes of A Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 50 days 19 hours.

About the server

How reliable is A Rust Server, and is it online now?

Last seen 44 days 22 hours ago, A Rust Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is A Rust Server based?

A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.12.71.8:20791 it is addressed.

What version of Rust has been recorded on A Rust Server?

This release lists A Rust Server on Rust network protocol 2633 and build 163207, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does A Rust Server carry?

A Rust Server is offline at present; its last recording was 44 days 22 hours ago.

Tag details

Where does A Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include A Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Rust Server: what do they indicate?

Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On A Rust Server, what rules and settings are in force?

No gather rate is given in the name of A Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join A Rust Server?

Enter client.connect 45.12.71.8:20791 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163207Build Game build: 163207.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.