Statistical profileOffline
Merch's test server
45.113.94.48:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,360
top 70%
Last wipe
35d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,360 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on Merch's test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 07:06 UTC35d ago | 1 | – | running | 1 |
| Tue 22 Sep, 11:15 UTC36d ago | 1 | – | 0.8 days | 1 |
| Sun 20 Sep, 06:57 UTC38d ago | 1 | held half | 2.2 days | 1 |
| Sat 19 Sep, 03:18 UTC39d ago | 1 | – | 1.2 days | 0 |
| Wed 16 Sep, 09:11 UTC42d ago | 1 | held half | 2.8 days | 1 |
| Tue 15 Sep, 11:51 UTC43d ago | 1 | – | 0.9 days | 1 |
| Mon 14 Sep, 12:43 UTC44d ago | 1 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Merch's test server
What the server publishes and what was recorded
| Address | 45.113.94.48:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 10:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 4 / 60 |
| Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 6 on average | 1 / 50 |
| Geležinis Miškas | quad · 6 on average | 3 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 5 / 80 |
| Rustoria.co -Us Mondays | NA · quad · 5 on average | 0 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Merch's test server: what is it?
Merch's test server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 35 days 10 hours.
What should you expect on wipe day at Merch's test server?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
What does the record show for the uptime and current status of Merch's test server?
Merch's test server is offline at the time of this release; it was last seen 34 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
Which location does Merch's test server run from?
A region is not published by Merch's test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.113.94.48:28015 is its address.
What version of Rust has been recorded on Merch's test server?
This release lists Merch's test server on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Merch's test server?
At this release Merch's test server is offline, having last been seen 34 days 13 hours ago.
In the rankings of Rust servers, where is Merch's test server placed?
The rank for Merch's test server is #15,360 on seven-day player hours, in the top 70% of ranked servers. Within quad servers this release ranks it #615.
Tags, lists
On Rust Census, which lists and filters carry Merch's test server?
The Rust Census lists that Merch's test server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is meant by each tag shown on Merch's test server?
Read by the game's server browser, Merch's test server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Merch's test server?
The procedural map on Merch's test server is generated by the game, measures 4,000 and carries seed 579120958. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
How is Merch's test server configured, and what rules does it keep?
No gather rate is recorded for Merch's test server in its name. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Merch's test server?
You can open the console in Rust with F1 and enter client.connect 45.113.94.48:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.