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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,886 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Merch's test server

45.113.94.48:28015 checked 34d ago

quad moddedoxide
Release date
Next release
In five minutes (07:46 UTC)
Source
Live server queries
Server address
45.113.94.48:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,360

top 70%

Last wipe

35d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,360 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on Merch's test server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 07:06 UTC35d ago 1 – running 1
Tue 22 Sep, 11:15 UTC36d ago 1 – 0.8 days 1
Sun 20 Sep, 06:57 UTC38d ago 1 held half 2.2 days 1
Sat 19 Sep, 03:18 UTC39d ago 1 – 1.2 days 0
Wed 16 Sep, 09:11 UTC42d ago 1 held half 2.8 days 1
Tue 15 Sep, 11:51 UTC43d ago 1 – 0.9 days 1
Mon 14 Sep, 12:43 UTC44d ago 1 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Merch's test server

4000 · seed 579120958

Map of Merch's test server

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed579120958

8. Server characteristics

Table 3: Characteristics of Merch's test server

What the server publishes and what was recorded

Address45.113.94.48:28015
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe23 Sep 2026, 10:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average4 / 60
Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 6 on average1 / 50
Geležinis Miškasquad · 6 on average3 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average5 / 80
Rustoria.co -Us MondaysNA · quad · 5 on average0 / 300
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Merch's test server: what is it?

Merch's test server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 35 days 10 hours.

What should you expect on wipe day at Merch's test server?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

What does the record show for the uptime and current status of Merch's test server?

Merch's test server is offline at the time of this release; it was last seen 34 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does Merch's test server run from?

A region is not published by Merch's test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.113.94.48:28015 is its address.

What version of Rust has been recorded on Merch's test server?

This release lists Merch's test server on Rust network protocol 2633 and build 165217, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Merch's test server?

At this release Merch's test server is offline, having last been seen 34 days 13 hours ago.

In the rankings of Rust servers, where is Merch's test server placed?

The rank for Merch's test server is #15,360 on seven-day player hours, in the top 70% of ranked servers. Within quad servers this release ranks it #615.

Tags, lists

On Rust Census, which lists and filters carry Merch's test server?

The Rust Census lists that Merch's test server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by each tag shown on Merch's test server?

Read by the game's server browser, Merch's test server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Merch's test server?

The procedural map on Merch's test server is generated by the game, measures 4,000 and carries seed 579120958. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

How is Merch's test server configured, and what rules does it keep?

No gather rate is recorded for Merch's test server in its name. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Merch's test server?

You can open the console in Rust with F1 and enter client.connect 45.113.94.48:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts4Group limit Team size is capped at 4.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.