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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,815 players on 11,628 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust80e

45.11.16.76:7022 checked 8m ago

moddedoxidepve
Release date
Next release
In five minutes (06:45 UTC)
Source
Live server queries
Server address
45.11.16.76:7022
First recorded
24 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#7,036

top 32%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #7,036 of all ranked servers, the top 32%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Rust80e

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0016:0001:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:20 UTC3d ago 1 – running 1
Sat 24 Oct, 13:13 UTC3d ago 1 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust80e

4500 · seed 652579538

Map of Rust80e

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed652579538
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust80e

What the server publishes and what was recorded

Address45.11.16.76:7022
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 05:20 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average158 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average105 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average67 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average70 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average28 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average22 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust80e: what is it?

With too few wipes of Rust80e on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 1 hours.

On Rust80e, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is Rust80e up, and how well has it held up?

This release records Rust80e as online. The uptime it reports puts the last restart at about 2 hours ago. A total of 72 of 72 hours were up over 3 full days, which is 100% of the time. First recorded by Rust Census on 24 October 2026.

What does the performance record of Rust80e show?

The figures for the last 48 hours give an average of 95 server fps and a minimum of 6. Buildings, deployables and everything else in the world took the entity count to 141,343. The peak memory use recorded was 4,841 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Rust80e?

No region is given by Rust80e. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.11.16.76:7022 is its address.

Which Rust version is Rust80e running?

Rust network protocol 2635 and build 168909 on Linux is the version Rust80e runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Rust80e?

Rust80e stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 2 players.

How does Rust80e compare with other servers in the rankings?

The rank for Rust80e is #7,036 on seven-day player hours, in the top 32% of ranked servers.

Lists and tags

Where does Rust80e appear among the Rust Census lists and filters?

The Rust Census lists that Rust80e fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Rust80e?

Read by the game's server browser, Rust80e publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Rust80e?

The procedural map on Rust80e is generated by the game, measures 4,500 and carries seed 652579538. Because one size and seed give one map, RustMaps can display it from this page.

On Rust80e, what rules and settings are in force?

No gather rate is given in the name of Rust80e. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Rust80e?

Enter client.connect 45.11.16.76:7022 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rust-80.ru/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.