Statistical profileOffline
TEST
43.204.211.58:25567 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,830
top 70%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #16,830 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 47d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 43.204.211.58:25567 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 15:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 64 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TEST?
The rhythm of TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 47 days 14 hours ago.
About the server
How reliable is TEST, and is it online now?
The latest count records TEST as offline, last seen 28 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Which location does TEST run from?
A region is not published by TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 43.204.211.58:25567 is its address.
What version of Rust has been recorded on TEST?
This release lists TEST on Rust network protocol 2633 and build 163794, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for TEST?
The last count for TEST was 28 days 19 hours ago; it is offline at present.
How does TEST compare with other servers in the rankings?
The rank for TEST is #16,830 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does TEST appear among the Rust Census lists and filters?
Included in these Rust Census lists is TEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on TEST?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on TEST?
Size 3,000 and seed 1: that is the procedural map on TEST, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On TEST, what rules and settings are in force?
No gather rate is recorded for TEST in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join TEST?
Enter client.connect 43.204.211.58:25567 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.