Statistical profileOffline
WCE-Test-NoEAC
43.198.156.126:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#13,778
top 62%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,778 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on WCE-Test-NoEAC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of WCE-Test-NoEAC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WCE-Test-NoEAC
What the server publishes and what was recorded
| Address | 43.198.156.126:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 11:51 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 426 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 59 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 161 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on WCE-Test-NoEAC?
With too few wipes of WCE-Test-NoEAC on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 1 hours have passed since this world was made.
Server details
How reliable is WCE-Test-NoEAC, and is it online now?
Last seen 3 days ago, WCE-Test-NoEAC is offline in this release. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. First recorded by Rust Census on 26 October 2026.
What location has been recorded for WCE-Test-NoEAC?
No region is published by WCE-Test-NoEAC. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 43.198.156.126:28015 is its address.
On which Rust version does WCE-Test-NoEAC operate?
This release lists WCE-Test-NoEAC on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on WCE-Test-NoEAC?
WCE-Test-NoEAC is offline at present; its last recording was 3 days ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is WCE-Test-NoEAC placed?
For seven-day player hours, WCE-Test-NoEAC is ranked #13,778, placing it in the top 62% of all ranked servers.
Tag details
Which Rust Census filters and lists cover WCE-Test-NoEAC?
These Rust Census lists include WCE-Test-NoEAC: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on WCE-Test-NoEAC carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags WCE-Test-NoEAC publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for WCE-Test-NoEAC?
The game generates the procedural map on WCE-Test-NoEAC.
How is WCE-Test-NoEAC configured, and what rules does it keep?
The name of WCE-Test-NoEAC carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join WCE-Test-NoEAC?
You can open the console in Rust with F1 and enter client.connect 43.198.156.126:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.