Statistical profileOffline
ZA|TowerWars|10X
41.71.30.237:28015 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,491 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on ZA|TowerWars|10X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ZA|TowerWars|10X
What the server publishes and what was recorded
| Address | 41.71.30.237:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 17:53 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Intoxicated ZA 10x - 27 Oct - Just wiped | AF · groups of 8+ · 10x · 9 on average | 17 / 50 |
| Nexis ZA 10x - PVP | KITS | EVENTS | AF · groups of 8+ · 10x · weekly · 1 on average | 0 / 125 |
| Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST | AF · groups of 8+ · 3x · weekly · 4 on average | 0 / 100 |
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 338 on average | 238 / 300 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 177 on average | 263 / 300 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 177 on average | 232 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ZA|TowerWars|10X?
Too few wipes of ZA|TowerWars|10X are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 46 days 5 hours ago.
Server details
Is ZA|TowerWars|10X up, and how well has it held up?
ZA|TowerWars|10X is offline at the time of this release; it was last seen 35 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 19 September 2026.
In which location is ZA|TowerWars|10X based?
Pointing to Africa is ZA|TowerWars|10X's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 41.71.30.237:28015 it is addressed.
On which Rust version does ZA|TowerWars|10X operate?
Rust network protocol 2633 and build 163794 on Linux is the version ZA|TowerWars|10X runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for ZA|TowerWars|10X?
At this release ZA|TowerWars|10X is offline, having last been seen 35 days 5 hours ago.
What position does ZA|TowerWars|10X hold in the server rankings?
The rank for ZA|TowerWars|10X is #15,491 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ZA|TowerWars|10X?
The Rust Census lists that ZA|TowerWars|10X fits are: 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on ZA|TowerWars|10X carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags ZA|TowerWars|10X publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for ZA|TowerWars|10X?
Size 3,500 and seed 9460: that is the procedural map on ZA|TowerWars|10X, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is ZA|TowerWars|10X configured, and what rules does it keep?
A gather rate of 10x is recorded for ZA|TowerWars|10X in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join ZA|TowerWars|10X?
You can open the console in Rust with F1 and enter client.connect 41.71.30.237:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.