Statistical profileOffline
ZA|TowerWars|10X
41.71.30.198:28015 checked 39d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on ZA|TowerWars|10X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ZA|TowerWars|10X
What the server publishes and what was recorded
| Address | 41.71.30.198:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 17:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Intoxicated ZA 10x - 27 Oct - Just wiped | AF · groups of 8+ · 10x · 10 on average | 22 / 50 |
| Nexis ZA 10x - PVP | KITS | EVENTS | AF · groups of 8+ · 10x · weekly · 1 on average | 3 / 125 |
| Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST | AF · groups of 8+ · 3x · weekly · 4 on average | 4 / 100 |
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 340 on average | 581 / 600 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 179 on average | 159 / 200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 130 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does ZA|TowerWars|10X wipe, and how often?
Too few wipes of ZA|TowerWars|10X are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 46 days 23 hours ago.
About the server
What does the record show for the uptime and current status of ZA|TowerWars|10X?
ZA|TowerWars|10X is offline at the time of this release; it was last seen 39 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does ZA|TowerWars|10X run from?
Its name points to Africa, though ZA|TowerWars|10X publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 41.71.30.198:28015 it is addressed.
What version of Rust has been recorded on ZA|TowerWars|10X?
This release lists ZA|TowerWars|10X on Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on ZA|TowerWars|10X?
At this release ZA|TowerWars|10X is offline, having last been seen 39 days 2 hours ago.
In the rankings of Rust servers, where is ZA|TowerWars|10X placed?
For seven-day player hours, ZA|TowerWars|10X is ranked #15,490, placing it in the top 70% of all ranked servers.
Tag details
Where does ZA|TowerWars|10X appear among the Rust Census lists and filters?
The Rust Census lists that ZA|TowerWars|10X fits are: 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on ZA|TowerWars|10X carry?
These are the tags ZA|TowerWars|10X publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on ZA|TowerWars|10X?
The procedural map on ZA|TowerWars|10X is generated by the game, measures 3,500 and carries seed 9460. Size and seed together fix the map, so you can view it on RustMaps from this page.
On ZA|TowerWars|10X, what rules and settings are in force?
A gather rate of 10x is recorded for ZA|TowerWars|10X in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to ZA|TowerWars|10X?
Enter client.connect 41.71.30.198:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.