Statistical profileOffline
Zero Tolerance | Powered by Intel Xeon
41.13.74.240:28015 checked 14d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,405
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,405 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Zero Tolerance | Powered by Intel Xeon
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Zero Tolerance | Powered by Intel Xeon
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zero Tolerance | Powered by Intel Xeon
What the server publishes and what was recorded
| Address | 41.13.74.240:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 13:58 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 583 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 72 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 288 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 120 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 118 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does Zero Tolerance | Powered by Intel Xeon wipe, and how often?
The rhythm of Zero Tolerance | Powered by Intel Xeon's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 21 days 8 hours ago.
Server record
Is Zero Tolerance | Powered by Intel Xeon up, and how well has it held up?
Zero Tolerance | Powered by Intel Xeon is offline at the time of this release; it was last seen 14 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 11 October 2026.
What location has been recorded for Zero Tolerance | Powered by Intel Xeon?
A region is not published by Zero Tolerance | Powered by Intel Xeon. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 41.13.74.240:28015 is its address.
Which Rust version is Zero Tolerance | Powered by Intel Xeon running?
This release lists Zero Tolerance | Powered by Intel Xeon on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Zero Tolerance | Powered by Intel Xeon carry?
At this release Zero Tolerance | Powered by Intel Xeon is offline, having last been seen 14 days 17 hours ago.
How does Zero Tolerance | Powered by Intel Xeon compare with other servers in the rankings?
For seven-day player hours, Zero Tolerance | Powered by Intel Xeon is ranked #15,405, placing it in the top 71% of all ranked servers.
Lists and tags
Where does Zero Tolerance | Powered by Intel Xeon appear among the Rust Census lists and filters?
The Rust Census lists that Zero Tolerance | Powered by Intel Xeon fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Zero Tolerance | Powered by Intel Xeon carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Zero Tolerance | Powered by Intel Xeon publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Zero Tolerance | Powered by Intel Xeon?
A procedural map runs on Zero Tolerance | Powered by Intel Xeon, generated by the game.
On Zero Tolerance | Powered by Intel Xeon, what rules and settings are in force?
No gather rate is recorded for Zero Tolerance | Powered by Intel Xeon in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join Zero Tolerance | Powered by Intel Xeon?
Enter client.connect 41.13.74.240:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.