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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,785 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GamerDaddyLive

40.27.19.2:28015 checked 26d ago

Release date
Next release
In five minutes (04:17 UTC)
Source
Live server queries
Server address
40.27.19.2:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,639

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,639 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on GamerDaddyLive

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:15 UTC27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GamerDaddyLive

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of GamerDaddyLive

What the server publishes and what was recorded

Address40.27.19.2:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 17:15 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average233 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average112 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does GamerDaddyLive wipe, and how often?

Too few wipes of GamerDaddyLive are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 10 hours.

How is wipe day run on GamerDaddyLive?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

Is GamerDaddyLive up, and how well has it held up?

Last seen 26 days 23 hours ago, GamerDaddyLive is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 14 September 2026.

What location has been recorded for GamerDaddyLive?

A region is not published by GamerDaddyLive. Rust Census does not look up where the machine stands; it shows where a server says it is. At 40.27.19.2:28015 it is addressed.

Which Rust version is GamerDaddyLive running?

This release lists GamerDaddyLive on Rust network protocol 2634 and build 166388, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on GamerDaddyLive?

GamerDaddyLive is offline at present; its last recording was 26 days 23 hours ago.

In the rankings of Rust servers, where is GamerDaddyLive placed?

For seven-day player hours, GamerDaddyLive is ranked #16,639, placing it in the top 70% of all ranked servers.

Lists and tags

Where does GamerDaddyLive appear among the Rust Census lists and filters?

The Rust Census lists that GamerDaddyLive fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on GamerDaddyLive carry?

These are the tags GamerDaddyLive publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166388 (Build): The server runs game build 166388; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on GamerDaddyLive?

The game generates the procedural map on GamerDaddyLive.

How is GamerDaddyLive configured, and what rules does it keep?

No gather rate is recorded for GamerDaddyLive in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to GamerDaddyLive?

Enter client.connect 40.27.19.2:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166388,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166388Build The server runs game build 166388.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.