Statistical profileOffline
AlphaGSM itrust
4.236.92.150:21027 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,159
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,159 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on AlphaGSM itrust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of AlphaGSM itrust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of AlphaGSM itrust
What the server publishes and what was recorded
| Address | 4.236.92.150:21027 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 02:29 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 547 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 292 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 126 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for AlphaGSM itrust: what is it?
Too few wipes of AlphaGSM itrust are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 20 hours.
About the server
What does the record show for the uptime and current status of AlphaGSM itrust?
The latest count records AlphaGSM itrust as offline, last seen 12 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 October 2026.
What location has been recorded for AlphaGSM itrust?
No region is published by AlphaGSM itrust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 4.236.92.150:21027 is its address.
What version of Rust has been recorded on AlphaGSM itrust?
This release lists AlphaGSM itrust on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does AlphaGSM itrust carry?
At this release AlphaGSM itrust is offline, having last been seen 12 days 20 hours ago.
In the rankings of Rust servers, where is AlphaGSM itrust placed?
The rank for AlphaGSM itrust is #15,159 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does AlphaGSM itrust appear among the Rust Census lists and filters?
These Rust Census lists include AlphaGSM itrust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on AlphaGSM itrust carry?
These are the tags AlphaGSM itrust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on AlphaGSM itrust?
The game generates the procedural map on AlphaGSM itrust.
On AlphaGSM itrust, what rules and settings are in force?
No gather rate is recorded for AlphaGSM itrust in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to AlphaGSM itrust?
Enter client.connect 4.236.92.150:21027 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.