Statistical profileOffline
LocalServer
39.186.94.53:28015 checked 18h ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,068
top 45%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,068 of all ranked servers, the top 45%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on LocalServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LocalServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LocalServer
What the server publishes and what was recorded
| Address | 39.186.94.53:28015 |
|---|---|
| Region | – · au1 |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:56 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 463 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 409 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 37 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on LocalServer?
The rhythm of LocalServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 19 hours have passed since this world was made.
Server details
Is LocalServer up, and how well has it held up?
Last seen 18 hours ago, LocalServer is offline in this release. 17 of 48 hours on across the last 2 full days gives an uptime of 35%. The first sighting of it by Rust Census was on 26 October 2026.
What location has been recorded for LocalServer?
A region is not published by LocalServer, and its region code is au1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 39.186.94.53:28015 it is addressed.
On which Rust version does LocalServer operate?
This release lists LocalServer on Rust network protocol 2583 and build 110006, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on LocalServer?
LocalServer is offline at present; its last recording was 18 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does LocalServer compare with other servers in the rankings?
For seven-day player hours, LocalServer is ranked #10,068, placing it in the top 45% of all ranked servers.
Lists and tags
Where does LocalServer appear among the Rust Census lists and filters?
Included in these Rust Census lists is LocalServer: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
What is meant by each tag shown on LocalServer?
Read by the game's server browser, LocalServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; v2583 (Protocol): To connect, your game version must match protocol 2583; cs110006 (Build): The server runs game build 110006; ptrak (Networking): RakNet is used, the standard network layer of the game; $rau1 (Region code): au1 is the region code this server carries. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on LocalServer?
The game generates the procedural map on LocalServer.
What settings and rules have been listed for LocalServer?
The name of LocalServer carries no gather rate. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to LocalServer?
Enter client.connect 39.186.94.53:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$rau1,v2583,gmrust,cs110006
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
v2583 | Protocol To connect, your game version must match protocol 2583. |
cs110006 | Build The server runs game build 110006. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rau1 | Region code au1 is the region code this server carries. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.