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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,470 players on 11,849 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalServer

39.186.94.142:28015 checked 3d ago

pve
Release date
Next release
In five minutes (17:20 UTC)
Source
Live server queries
Server address
39.186.94.142:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#7,589

top 34%

No wipes

resets

18 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,589 of all ranked servers, the top 34%, on player hours over the last seven days.
  • It makes a new world every few hours (18 this week): those are resets, not wipes.

2. Players

Figure 1: Players on LocalServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC3d ago – – – 0
Sun 25 Oct, 15:35 UTC3d ago – – – 0
Sun 25 Oct, 15:05 UTC3d ago – – – 0
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:11 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Sun 25 Oct, 13:32 UTC4d ago – – – 1
Sun 25 Oct, 09:27 UTC4d ago – – – 0
Sun 25 Oct, 07:25 UTC4d ago – – – 0
Sun 25 Oct, 07:03 UTC4d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of LocalServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of LocalServer

What the server publishes and what was recorded

Address39.186.94.142:28015
Region– · au1
Max players10
Group limitnot published
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen22 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Cozy Rust PvEEU · groups of 8+ · monthly · 1 on average4 / 70

9. Quick answers

From the figures on this page.

Wipe details

When does LocalServer wipe, and how often?

No reset on LocalServer counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

About the server

Is LocalServer up, and how well has it held up?

Last seen 3 days 20 hours ago, LocalServer is offline in this release. A total of 24 of 144 hours were up over 6 full days, which is 17% of the time. First recorded by Rust Census on 22 October 2026.

What location has been recorded for LocalServer?

No region is given by LocalServer, and its region code is au1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 39.186.94.142:28015 it is addressed.

What version of Rust has been recorded on LocalServer?

Rust network protocol 2583 and build 110006 on Windows is the version LocalServer runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on LocalServer?

At this release LocalServer is offline, having last been seen 3 days 20 hours ago. Averaged over seven days: 0 players, with a peak of 1.

What position does LocalServer hold in the server rankings?

For seven-day player hours, LocalServer is ranked #7,589, placing it in the top 34% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover LocalServer?

Included in these Rust Census lists is LocalServer: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

The tags on LocalServer: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; v2583 (Protocol): Your game must run protocol 2583 to join; cs110006 (Build): Build 110006 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rau1 (Region code): Recorded region code: au1; ^p (PvE): There is no player combat here; the danger comes from the world are the tags LocalServer publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on LocalServer?

LocalServer runs a procedural map, which the game generates.

What settings and rules have been listed for LocalServer?

No gather rate is recorded for LocalServer in its name. A group limit is not published for this server. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to LocalServer?

You can open the console in Rust with F1 and enter client.connect 39.186.94.142:28015; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
v2583Protocol Your game must run protocol 2583 to join.
cs110006Build Build 110006 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rau1Region code Recorded region code: au1.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.