Statistical profileOffline
测试测试
39.144.114.142:20000 checked 23d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,983
top 71%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,983 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 57d ago.
2. Players
Figure 1: Players on 测试测试
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 测试测试
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 测试测试
What the server publishes and what was recorded
| Address | 39.144.114.142:20000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Sep 2026, 23:39 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 135 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 0 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 100 on average | 24 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 79 on average | 47 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 2 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 27 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on 测试测试?
Too few wipes of 测试测试 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 57 days ago.
Server details
Is 测试测试 up, and how well has it held up?
Last seen 23 days 3 hours ago, 测试测试 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.
In which location is 测试测试 based?
Pointing to Asia is 测试测试's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 39.144.114.142:20000 it is addressed.
On which Rust version does 测试测试 operate?
The version in use on 测试测试 is Rust network protocol 2632 and build 162434 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does 测试测试 carry?
测试测试 is offline at present; its last recording was 23 days 3 hours ago.
What position does 测试测试 hold in the server rankings?
The rank for 测试测试 is #15,983 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry 测试测试?
These Rust Census lists include 测试测试: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 测试测试 carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs162434 (Build): Game build: 162434; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags 测试测试 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on 测试测试?
测试测试 runs a procedural map, which the game generates.
What settings and rules have been listed for 测试测试?
The name of 测试测试 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to 测试测试?
You can open the console in Rust with F1 and enter client.connect 39.144.114.142:20000; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs162434 | Build Game build: 162434. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.