Statistical profileOffline
测试测试
39.144.114.141:20000 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,920
top 70%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,920 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 57d ago.
2. Players
Figure 1: Players on 测试测试
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 测试测试
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 测试测试
What the server publishes and what was recorded
| Address | 39.144.114.141:20000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Sep 2026, 23:39 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 136 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 0 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 100 on average | 25 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 79 on average | 47 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 1 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 38 on average | 26 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does 测试测试 wipe, and how often?
The rhythm of 测试测试's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 57 days have passed since this world was made.
About the server
Is 测试测试 up, and how well has it held up?
Last seen 27 days 8 hours ago, 测试测试 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 25 September 2026.
Which location does 测试测试 run from?
No region tag is published by 测试测试, but its name points to Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 39.144.114.141:20000 is its address.
What version of Rust has been recorded on 测试测试?
This release lists 测试测试 on Rust network protocol 2632 and build 162434, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for 测试测试?
测试测试 is offline at present; its last recording was 27 days 8 hours ago.
In the rankings of Rust servers, where is 测试测试 placed?
For seven-day player hours, 测试测试 is ranked #15,920, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry 测试测试?
The Rust Census lists that 测试测试 fits are: Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on 测试测试: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game must run protocol 2632 to join; cs162434 (Build): Game build: 162434; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags 测试测试 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for 测试测试?
测试测试 runs a procedural map, which the game generates.
On 测试测试, what rules and settings are in force?
No gather rate is given in the name of 测试测试. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join 测试测试?
You can open the console in Rust with F1 and enter client.connect 39.144.114.141:20000; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs162434 | Build Game build: 162434. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.