Statistical profileOffline
测试测试
39.144.114.132:20000 checked 19d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,858 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 57d ago.
2. Players
Figure 1: Players on 测试测试
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 测试测试
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 测试测试
What the server publishes and what was recorded
| Address | 39.144.114.132:20000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Sep 2026, 23:39 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 180 on average | 174 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 5 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 100 on average | 22 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 79 on average | 59 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 1 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 37 on average | 43 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for 测试测试: what is it?
With too few wipes of 测试测试 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 57 days 4 hours.
Server details
Is 测试测试 up, and how well has it held up?
Last seen 19 days 7 hours ago, 测试测试 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 6 October 2026.
Which location does 测试测试 run from?
No region tag is published by 测试测试, but its name points to Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 39.144.114.132:20000 it is addressed.
On which Rust version does 测试测试 operate?
Rust network protocol 2632 and build 162434 on Linux is the version 测试测试 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on 测试测试?
测试测试 is offline at present; its last recording was 19 days 7 hours ago.
In the rankings of Rust servers, where is 测试测试 placed?
For seven-day player hours, 测试测试 is ranked #15,858, placing it in the top 72% of all ranked servers.
Tags, lists
Where does 测试测试 appear among the Rust Census lists and filters?
Included in these Rust Census lists is 测试测试: Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on 测试测试?
Read by the game's server browser, 测试测试 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs162434 (Build): Game build: 162434; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on 测试测试?
The game generates the procedural map on 测试测试.
How is 测试测试 configured, and what rules does it keep?
No gather rate is given in the name of 测试测试. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join 测试测试?
Enter client.connect 39.144.114.132:20000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs162434 | Build Game build: 162434. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.