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Rust Zombie PvE [PVE][2x]
39.130.48.177:28015 checked 11d ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,319
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,319 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Rust Zombie PvE [PVE][2x]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Zombie PvE [PVE][2x]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Zombie PvE [PVE][2x]
What the server publishes and what was recorded
| Address | 39.130.48.177:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 06:53 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 19 / 150 |
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 16 / 100 |
| [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 9 on average | 8 / 50 |
| Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS | groups of 20+ · 2x · weekly · 8 on average | 12 / 100 |
| [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 7 on average | 10 / 100 |
| LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 4 / 60 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust Zombie PvE [PVE][2x]?
With too few wipes of Rust Zombie PvE [PVE][2x] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 10 hours have passed since this world was made.
Server details
Is Rust Zombie PvE [PVE][2x] up, and how well has it held up?
The latest count records Rust Zombie PvE [PVE][2x] as offline, last seen 11 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 October 2026.
Which location does Rust Zombie PvE [PVE][2x] run from?
No region is given by Rust Zombie PvE [PVE][2x]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 39.130.48.177:28015 it is addressed.
Which Rust version is Rust Zombie PvE [PVE][2x] running?
Rust network protocol 2634 and build 167781 on Linux is the version Rust Zombie PvE [PVE][2x] runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Rust Zombie PvE [PVE][2x]?
At this release Rust Zombie PvE [PVE][2x] is offline, having last been seen 11 days 14 hours ago.
How does Rust Zombie PvE [PVE][2x] compare with other servers in the rankings?
For seven-day player hours, Rust Zombie PvE [PVE][2x] is ranked #15,319, placing it in the top 70% of all ranked servers.
Lists and tags
Where does Rust Zombie PvE [PVE][2x] appear among the Rust Census lists and filters?
The Rust Census lists that Rust Zombie PvE [PVE][2x] fits are: Rust 2x servers, counted, Community servers, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 2x.
The tags on Rust Zombie PvE [PVE][2x]: what do they indicate?
These are the tags Rust Zombie PvE [PVE][2x] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Rust Zombie PvE [PVE][2x]?
A procedural map runs on Rust Zombie PvE [PVE][2x], generated by the game.
How is Rust Zombie PvE [PVE][2x] configured, and what rules does it keep?
Rust Zombie PvE [PVE][2x] carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Rust Zombie PvE [PVE][2x]?
Enter client.connect 39.130.48.177:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.