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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,657 players on 11,837 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Team Server

38.186.37.147:28015 checked 26d ago

Release date
Next release
In five minutes (18:38 UTC)
Source
Live server queries
Server address
38.186.37.147:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,921

top 70%

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,921 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on Test Team Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Team Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Team Server

What the server publishes and what was recorded

Address38.186.37.147:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 20:20 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average175 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average178 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average346 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Test Team Server: what is it?

The rhythm of Test Team Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 45 days 17 hours.

About the server

What does the record show for the uptime and current status of Test Team Server?

Test Team Server is offline at the time of this release; it was last seen 26 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is Test Team Server based?

No region is published by Test Team Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 38.186.37.147:28015 it is addressed.

On which Rust version does Test Team Server operate?

The version in use on Test Team Server is Rust network protocol 2633 and build 163794 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Test Team Server carry?

At this release Test Team Server is offline, having last been seen 26 days 19 hours ago.

In the rankings of Rust servers, where is Test Team Server placed?

For seven-day player hours, Test Team Server is ranked #15,921, placing it in the top 70% of all ranked servers.

Tags, lists

Where does Test Team Server appear among the Rust Census lists and filters?

The Rust Census lists that Test Team Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Team Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Test Team Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Test Team Server?

Test Team Server runs a procedural map, which the game generates.

On Test Team Server, what rules and settings are in force?

No gather rate is given in the name of Test Team Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Test Team Server?

Enter client.connect 38.186.37.147:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players The server holds 3 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.