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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,587 players on 11,652 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Island Tests

38.126.110.234:28015 checked 27d ago

Release date
Next release
In five minutes (23:28 UTC)
Source
Live server queries
Server address
38.126.110.234:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,836

top 61%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,836 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Island Tests

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:14 UTC27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Island Tests

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Island Tests

What the server publishes and what was recorded

Address38.126.110.234:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 19:14 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average47 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average84 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average218 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average278 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average267 / 275

10. Quick answers

From the figures on this page.

Wipe records

When does Island Tests wipe, and how often?

The rhythm of Island Tests's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 8 hours have passed since this world was made.

On Island Tests, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Island Tests?

Island Tests is offline at the time of this release; it was last seen 27 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 2 October 2026.

What location has been recorded for Island Tests?

No region is published by Island Tests. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 38.126.110.234:28015 is its address.

Which Rust version is Island Tests running?

This release lists Island Tests on Rust network protocol 2634 and build 166586, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Island Tests carry?

At this release Island Tests is offline, having last been seen 27 days 4 hours ago.

How does Island Tests compare with other servers in the rankings?

The rank for Island Tests is #13,836 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Island Tests?

Included in these Rust Census lists is Island Tests: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Island Tests?

These are the tags Island Tests publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Island Tests?

Island Tests runs a procedural map, which the game generates.

On Island Tests, what rules and settings are in force?

The name of Island Tests carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Island Tests?

Enter client.connect 38.126.110.234:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build Game build: 166586.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.