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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,636 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Realistic RUST

EU 37.82.99.42:28015 checked 45d ago

moddedoxidepve
Release date
Next release
In five minutes (21:59 UTC)
Source
Live server queries
Server address
37.82.99.42:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,150

#2505 in EU

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,150 of all ranked servers, and #2505 in EU, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on Realistic RUST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Realistic RUST

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Realistic RUST

What the server publishes and what was recorded

Address37.82.99.42:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 13:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average5 / 50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1 / 200
PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average2 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average3 / 100
Хомка RU PvEEU · groups of 8+ · monthly · 1 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Realistic RUST wipe, and how often?

Too few wipes of Realistic RUST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 55 days 7 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Realistic RUST?

The latest count records Realistic RUST as offline, last seen 45 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Realistic RUST based?

With its EU tag, Realistic RUST lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.82.99.42:28015 it is addressed.

What version of Rust has been recorded on Realistic RUST?

Rust network protocol 2633 and build 163794 on Windows is the version Realistic RUST runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Realistic RUST?

Realistic RUST is offline at present; its last recording was 45 days 22 hours ago.

What position does Realistic RUST hold in the server rankings?

On player hours over the last seven days Realistic RUST stands at #15,150, #2,505 in Europe, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover Realistic RUST?

These Rust Census lists include Realistic RUST: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Realistic RUST?

These are the tags Realistic RUST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^k (Build server): This is a builds server, for base practice and design; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What settings and rules have been listed for Realistic RUST?

The name of Realistic RUST carries no gather rate. 8 players is the group limit, the game's default. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Realistic RUST?

You can open the console in Rust with F1 and enter client.connect 37.82.99.42:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^kBuild server This is a builds server, for base practice and design.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.