Statistical profileOffline
Test
37.79.131.184:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#10,058
top 45%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,058 of all ranked servers, the top 45%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC6d ago | 1 | – | 0.6 days | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 37.79.131.184:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 22 Oct 2026 |
8. Similar servers
9. Quick answers
From the figures on this page.
Wipe details
When does Test wipe, and how often?
No reset on Test counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
Is Test up, and how well has it held up?
The latest count records Test as offline, last seen 3 days 6 hours ago. Of the 144 hours in the last 6 full days, it was up 5 of them, or 3%. It was first seen by Rust Census on 22 October 2026.
Which location does Test run from?
No region is given by Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.79.131.184:28015 is its address.
What version of Rust has been recorded on Test?
Rust network protocol 2635 and build 168909 on Windows is the version Test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Test?
The last count for Test was 3 days 6 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Test placed?
For seven-day player hours, Test is ranked #10,058, placing it in the top 45% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test?
These Rust Census lists include Test: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What is meant by each tag shown on Test?
Read by the game's server browser, Test publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Test?
A procedural map runs on Test, generated by the game.
On Test, what rules and settings are in force?
No gather rate is recorded for Test in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Test?
Enter client.connect 37.79.131.184:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.