Statistical profileOffline
Test server
37.6.216.251:28099 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,874
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,874 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 21:47 UTC20d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test server
What the server publishes and what was recorded
| Address | 37.6.216.251:28099 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 20:40 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 0 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 303 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 11 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 25 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 135 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Test server wipe, and how often?
Too few wipes of Test server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 12 hours.
How is wipe day run on Test server?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
Is Test server up, and how well has it held up?
Last seen 20 days 2 hours ago, Test server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 8 October 2026.
What location has been recorded for Test server?
No region is given by Test server. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.6.216.251:28099 is its address.
On which Rust version does Test server operate?
This release lists Test server on Rust network protocol 2634 and build 167231, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Test server?
The last count for Test server was 20 days 2 hours ago; it is offline at present.
In the rankings of Rust servers, where is Test server placed?
The rank for Test server is #15,874 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does Test server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Test server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Test server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Test server?
Test server runs a procedural map, which the game generates.
On Test server, what rules and settings are in force?
No gather rate is given in the name of Test server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Test server?
Enter client.connect 37.6.216.251:28099 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Game build: 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.