Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Custom Map

37.49.225.110:28015 checked 28d ago

Release date
Next release
In five minutes (21:45 UTC)
Source
Live server queries
Server address
37.49.225.110:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,336

top 60%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,336 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Local Custom Map

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Custom Map

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Custom Map

What the server publishes and what was recorded

Address37.49.225.110:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 19:35 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Local Custom Map wipe, and how often?

With too few wipes of Local Custom Map on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 28 days 11 hours.

Server details

What does the record show for the uptime and current status of Local Custom Map?

The latest count records Local Custom Map as offline, last seen 28 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 30 September 2026.

What location has been recorded for Local Custom Map?

No region is published by Local Custom Map. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.49.225.110:28015 it is addressed.

Which Rust version is Local Custom Map running?

The version in use on Local Custom Map is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Local Custom Map?

At this release Local Custom Map is offline, having last been seen 28 days 9 hours ago.

In the rankings of Rust servers, where is Local Custom Map placed?

For seven-day player hours, Local Custom Map is ranked #14,336, placing it in the top 60% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Local Custom Map?

The Rust Census lists that Local Custom Map fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Local Custom Map?

These are the tags Local Custom Map publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

How is Local Custom Map configured, and what rules does it keep?

No gather rate is recorded for Local Custom Map in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Local Custom Map?

Enter client.connect 37.49.225.110:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.