Statistical profileOffline
Test
37.49.189.151:28015 checked 29d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,880
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,880 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 37.49.189.151:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 12:05 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 38 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 116 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 127 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Test wipe, and how often?
With too few wipes of Test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 30 days 9 hours ago.
Server details
What does the record show for the uptime and current status of Test?
Test is offline at the time of this release; it was last seen 29 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 28 September 2026.
In which location is Test based?
No region is published by Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.49.189.151:28015 it is addressed.
What version of Rust has been recorded on Test?
Rust network protocol 2634 and build 166012 on Windows is the version Test runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Test carry?
Test is offline at present; its last recording was 29 days 8 hours ago.
How does Test compare with other servers in the rankings?
The rank for Test is #16,880 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does Test appear among the Rust Census lists and filters?
These Rust Census lists include Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test: what do they indicate?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166012 (Build): The server runs game build 166012; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Test?
A procedural map runs on Test, generated by the game.
What settings and rules have been listed for Test?
No gather rate is given in the name of Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Test?
Enter client.connect 37.49.189.151:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166012,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166012 | Build The server runs game build 166012. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.