Statistical profileOffline
nameserver
37.29.88.27:28015 checked 6d ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
12d ago
no schedule published
Next wipe
1d 8h
Fri 30 Oct, 07:13 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Friday 30 October, 07:13 UTC, every other Friday at 07:13 UTC.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 07:13 UTC, in 1d 8h. Every other Friday at 07:13 UTC · low confidence
Usual gap
14 days
between real wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 8h | Fri 30 Oct, 07:13 UTC | Own schedule |
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 8h | Fri 13 Nov, 07:13 UTC | Own schedule |
| 29d 8h | Fri 27 Nov, 07:13 UTC | Own schedule |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 8h | Fri 11 Dec, 07:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC12d ago | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC26d ago | – | – | 14 days | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 37.29.88.27:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 07:13 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 416 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 75 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 94 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does nameserver wipe, and how often?
The wipe rhythm of nameserver is every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe is expected. The present world dates from 12 days 15 hours.
About the server
Is nameserver up, and how well has it held up?
nameserver is offline at the time of this release; it was last seen 6 days 14 hours ago. 8 of 168 hours on across the last 7 full days gives an uptime of 5%. First recorded by Rust Census on 27 September 2026.
In which location is nameserver based?
No region is published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.29.88.27:28015 is its address.
On which Rust version does nameserver operate?
Rust network protocol 2634 and build 167781 on Windows is the version nameserver runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does nameserver carry?
At this release nameserver is offline, having last been seen 6 days 14 hours ago. The seven-day average for this server is 0 players.
How does nameserver compare with other servers in the rankings?
The rank for nameserver is #15,339 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover nameserver?
These Rust Census lists include nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on nameserver carry?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for nameserver?
The game generates the procedural map on nameserver.
What settings and rules have been listed for nameserver?
No gather rate is recorded for nameserver in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to nameserver?
Enter client.connect 37.29.88.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.