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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.88.27:28015 checked 6d ago

Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
37.29.88.27:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

12d ago

no schedule published

Next wipe

1d 8h

Fri 30 Oct, 07:13 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Friday 30 October, 07:13 UTC, every other Friday at 07:13 UTC.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 8h. Every other Friday at 07:13 UTC · low confidence

Usual gap

14 days

between real wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 8hFri 30 Oct, 07:13 UTCOwn schedule
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
15d 8hFri 13 Nov, 07:13 UTCOwn schedule
29d 8hFri 27 Nov, 07:13 UTCOwn schedule
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW
43d 8hFri 11 Dec, 07:13 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC12d ago – – running 0
Fri 2 Oct, 06:22 UTC26d ago – – 14 days 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.88.27:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 07:13 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does nameserver wipe, and how often?

The wipe rhythm of nameserver is every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe is expected. The present world dates from 12 days 15 hours.

About the server

Is nameserver up, and how well has it held up?

nameserver is offline at the time of this release; it was last seen 6 days 14 hours ago. 8 of 168 hours on across the last 7 full days gives an uptime of 5%. First recorded by Rust Census on 27 September 2026.

In which location is nameserver based?

No region is published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.29.88.27:28015 is its address.

On which Rust version does nameserver operate?

Rust network protocol 2634 and build 167781 on Windows is the version nameserver runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does nameserver carry?

At this release nameserver is offline, having last been seen 6 days 14 hours ago. The seven-day average for this server is 0 players.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #15,339 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

These Rust Census lists include nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver carry?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for nameserver?

The game generates the procedural map on nameserver.

What settings and rules have been listed for nameserver?

No gather rate is recorded for nameserver in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to nameserver?

Enter client.connect 37.29.88.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.