Statistical profileOffline
nameserver
37.29.88.11:28015 checked 9d ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,315
top 69%
Last wipe
13d ago
no schedule published
Next wipe
21h
Fri 30 Oct, 07:13 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,315 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Friday 30 October, 07:13 UTC, every other Friday at 07:13 UTC.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 07:13 UTC, in 21h. Every other Friday at 07:13 UTC · low confidence
Usual gap
14 days
between real wipes
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 21h | Fri 30 Oct, 07:13 UTC | Own schedule |
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 21h | Fri 13 Nov, 07:13 UTC | Own schedule |
| 28d 21h | Fri 27 Nov, 07:13 UTC | Own schedule |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 21h | Fri 11 Dec, 07:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC13d ago | – | – | running | 2 |
| Fri 2 Oct, 06:22 UTC27d ago | 2 | – | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 37.29.88.11:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 07:13 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 361 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 336 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 175 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
nameserver is wiped on a schedule of every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is the date of its next wipe. 13 days 2 hours have passed since this world was made.
On nameserver, what happens on wipe day?
Recent wipes drew an average peak of 2 players.
Server record
What does the record show for the uptime and current status of nameserver?
The latest count records nameserver as offline, last seen 9 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 19 September 2026.
What location has been recorded for nameserver?
No region is given by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 37.29.88.11:28015 is its address.
Which Rust version is nameserver running?
The version in use on nameserver is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for nameserver?
The last count for nameserver was 9 days 14 hours ago; it is offline at present.
How does nameserver compare with other servers in the rankings?
For seven-day player hours, nameserver is ranked #15,315, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover nameserver?
Included in these Rust Census lists is nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on nameserver?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for nameserver?
The game generates the procedural map on nameserver.
What settings and rules have been listed for nameserver?
No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to nameserver?
Enter client.connect 37.29.88.11:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.