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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,657 players on 11,832 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.41.9:28015 checked 23d ago

Release date
Next release
In five minutes (18:25 UTC)
Source
Live server queries
Server address
37.29.41.9:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,960

top 71%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.3 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 1
Fri 25 Sep, 23:23 UTC31d ago – – 6.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.41.9:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127 / 225

10. Quick answers

From the figures on this page.

Wipe details

When does nameserver wipe, and how often?

Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 16 hours have passed since this world was made.

What should you expect on wipe day at nameserver?

Recent wipes drew an average peak of 2 players. 36 hours after the latest wipe, the crowd peaked.

Server record

How reliable is nameserver, and is it online now?

Last seen 23 days 4 hours ago, nameserver is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 20 September 2026.

In which location is nameserver based?

A region is not published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.29.41.9:28015 it is addressed.

What version of Rust has been recorded on nameserver?

The version in use on nameserver is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on nameserver?

At this release nameserver is offline, having last been seen 23 days 4 hours ago.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #15,960 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

Included in these Rust Census lists is nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to nameserver?

Enter client.connect 37.29.41.9:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Game build: 166494.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.