Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,690 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.41.18:28015 checked 21d ago

Release date
Next release
In five minutes (14:25 UTC)
Source
Live server queries
Server address
37.29.41.18:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,993

top 71%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,993 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.3 days

between real wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago – – running 1
Fri 25 Sep, 23:23 UTC31d ago – – 6.3 days 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.41.18:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average535 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average32 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average56 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average281 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average110 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average125 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

With too few wipes of nameserver on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 16 hours have passed since this world was made.

About the server

Is nameserver up, and how well has it held up?

nameserver is offline at the time of this release; it was last seen 21 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 22 September 2026.

What location has been recorded for nameserver?

No region is given by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.29.41.18:28015 it is addressed.

What version of Rust has been recorded on nameserver?

This release lists nameserver on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does nameserver carry?

The last count for nameserver was 21 days 8 hours ago; it is offline at present.

What position does nameserver hold in the server rankings?

For seven-day player hours, nameserver is ranked #15,993, placing it in the top 71% of all ranked servers.

Lists and tags

Where does nameserver appear among the Rust Census lists and filters?

These Rust Census lists include nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on nameserver: what do they indicate?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on nameserver?

The game generates the procedural map on nameserver.

How is nameserver configured, and what rules does it keep?

The name of nameserver carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to nameserver?

Enter client.connect 37.29.41.18:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build The server runs game build 166494.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.