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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.41.15:28015 checked 24d ago

Release date
Next release
In five minutes (15:50 UTC)
Source
Live server queries
Server address
37.29.41.15:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#16,001

top 71%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #16,001 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 0 – running 0
Fri 25 Sep, 23:23 UTC32d ago – – 6.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.41.15:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for nameserver: what is it?

Too few wipes of nameserver are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 11 hours.

On nameserver, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 7 hours after it began.

Server details

Is nameserver up, and how well has it held up?

Last seen 24 days 2 hours ago, nameserver is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 24 September 2026.

What location has been recorded for nameserver?

No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.29.41.15:28015 is its address.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is the version nameserver runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does nameserver carry?

At this release nameserver is offline, having last been seen 24 days 2 hours ago.

In the rankings of Rust servers, where is nameserver placed?

The rank for nameserver is #16,001 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry nameserver?

Included in these Rust Census lists is nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules does it keep?

No gather rate is recorded for nameserver in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to nameserver?

You can open the console in Rust with F1 and enter client.connect 37.29.41.15:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build The server runs game build 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.