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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.41.14:28015 checked 21d ago

Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
37.29.41.14:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 15

13% full

7-day average

0

peak –

Rank

#12,167

top 54%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
  • It ranks #12,167 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.3 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago 3 – running 2
Fri 25 Sep, 23:23 UTC32d ago 2 held half 6.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.41.14:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

When does nameserver wipe, and how often?

Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 14 hours.

How is wipe day run on nameserver?

Recent wipes drew an average peak of 2 players. On the latest wipe, 37 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

Is nameserver up, and how well has it held up?

Last seen 21 days 12 hours ago, nameserver is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.

What location has been recorded for nameserver?

No region is given by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.29.41.14:28015 it is addressed.

What version of Rust has been recorded on nameserver?

Rust network protocol 2634 and build 166494 on Windows is the version nameserver runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for nameserver?

nameserver is offline at present; its last recording was 21 days 12 hours ago.

What position does nameserver hold in the server rankings?

The rank for nameserver is #12,167 on seven-day player hours, in the top 54% of ranked servers.

Tag details

Where does nameserver appear among the Rust Census lists and filters?

Included in these Rust Census lists is nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules does it keep?

The name of nameserver carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join nameserver?

You can open the console in Rust with F1 and enter client.connect 37.29.41.14:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build The server runs game build 166494.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.