Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,648 players on 11,603 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.41.11:28015 checked 24d ago

Release date
Next release
In five minutes (19:35 UTC)
Source
Live server queries
Server address
37.29.41.11:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 15

20% full

7-day average

0

peak –

Rank

#11,379

top 50%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 3 players on it, 20% of its 15 slots.
  • It ranks #11,379 of all ranked servers, the top 50%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep4 Oct7 Oct10 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 3 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.41.11:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average217 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average21 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average118 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on nameserver?

Too few wipes of nameserver are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 25 days 21 hours have passed since this world was made.

What should you expect on wipe day at nameserver?

The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 37 hours after it began.

Server details

Is nameserver up, and how well has it held up?

Last seen 24 days 8 hours ago, nameserver is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 23 September 2026.

What location has been recorded for nameserver?

No region is published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 37.29.41.11:28015 is its address.

Which Rust version is nameserver running?

This release lists nameserver on Rust network protocol 2634 and build 166494, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does nameserver carry?

nameserver is offline at present; its last recording was 24 days 8 hours ago.

What position does nameserver hold in the server rankings?

The rank for nameserver is #11,379 on seven-day player hours, in the top 50% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on nameserver: what do they indicate?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules does it keep?

The name of nameserver carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join nameserver?

Enter client.connect 37.29.41.11:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Game build: 166494.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.