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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,000 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.40.8:28015 checked 20d ago

Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
37.29.40.8:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 15

13% full

7-day average

0

peak –

Rank

#12,167

top 54%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
  • It ranks #12,167 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 0 – running 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.40.8:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average377 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average23 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average177 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average68 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average76 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on nameserver?

With too few wipes of nameserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 18 hours ago.

What should you expect on wipe day at nameserver?

An average of 0 players attended at peak across recent wipes. 6 hours after the latest wipe, the crowd peaked.

Server details

Is nameserver up, and how well has it held up?

Last seen 20 days 16 hours ago, nameserver is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 September 2026.

In which location is nameserver based?

A region is not published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.29.40.8:28015 it is addressed.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is the version nameserver runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does nameserver carry?

The last count for nameserver was 20 days 16 hours ago; it is offline at present.

In the rankings of Rust servers, where is nameserver placed?

For seven-day player hours, nameserver is ranked #12,167, placing it in the top 54% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for nameserver?

A procedural map runs on nameserver, generated by the game.

What settings and rules have been listed for nameserver?

No gather rate is recorded for nameserver in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join nameserver?

Enter client.connect 37.29.40.8:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Build 166494 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.