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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,576 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.29.40.0:28015 checked 22d ago

Release date
Next release
In five minutes (13:10 UTC)
Source
Live server queries
Server address
37.29.40.0:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 15

13% full

7-day average

0

peak –

Rank

#12,213

top 54%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
  • It ranks #12,213 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.29.40.0:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average107 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

Too few wipes of nameserver are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 21 hours.

On nameserver, what happens on wipe day?

Recent wipes drew an average peak of 2 players. On the latest wipe, 36 hours passed before the crowd peaked.

About the server

Is nameserver up, and how well has it held up?

Last seen 22 days 14 hours ago, nameserver is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 30 September 2026.

In which location is nameserver based?

A region is not published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.29.40.0:28015 it is addressed.

On which Rust version does nameserver operate?

Rust network protocol 2634 and build 166494 on Windows is the version nameserver runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on nameserver?

At this release nameserver is offline, having last been seen 22 days 14 hours ago.

In the rankings of Rust servers, where is nameserver placed?

The rank for nameserver is #12,213 on seven-day player hours, in the top 54% of ranked servers.

Tag details

Where does nameserver appear among the Rust Census lists and filters?

These Rust Census lists include nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for nameserver?

A procedural map runs on nameserver, generated by the game.

On nameserver, what rules and settings are in force?

No gather rate is recorded for nameserver in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to nameserver?

Enter client.connect 37.29.40.0:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Build 166494 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.