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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Moldova_X1000

EU 37.26.136.61:28055 checked 2h ago

1000x biweekly wipes moddedcarbon
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
37.26.136.61:28055
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 4

Rank

#4,492

top 20% · #1587 in EU

Last wipe

13d ago

biweekly schedule

Next wipe

21h

Thu 29 Oct, 16:57 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #4,492 of all ranked servers, the top 20%, and #1587 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 16:57 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Moldova_X1000

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 16:57 UTC, in 21h. Its biweekly schedule tag · low confidence

Usual gap

13.6 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

50%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
21hThu 29 Oct, 16:57 UTCOwn schedule
7d 23hThu 5 Nov, 19:00 UTCForce wipe FW
14d 21hThu 12 Nov, 16:57 UTCOwn schedule
28d 21hThu 26 Nov, 16:57 UTCOwn schedule
35d 23hThu 3 Dec, 19:00 UTCForce wipe FW
42d 21hThu 10 Dec, 16:57 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:57 UTC13d ago 5 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago 3 held half 13.9 days 0
Fri 18 Sep, 10:42 UTC40d ago 4 halved by day 5 13.3 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Moldova_X1000

4500 · seed 1337

Map of Moldova_X1000

Table 3: The world

As the server publishes it

MapMoldova_X1000
Size4500
Seed1337

8. Server characteristics

Table 4: Characteristics of Moldova_X1000

What the server publishes and what was recorded

Address37.26.136.61:28055
RegionEU
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 16:57 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Moldova_X1000 is a fast-paced Rust server. ×1000 rates, instant crafting, fast smelting, and recycling. New NPCs and events await you across the map. Loot convoys patrol the roads, while armored trains run along the railway. Kits make starting easier, teleports save time, and skills make your character stronger. Defeat here is not the end—it is the beginning of a new round.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RYG Nation 1000X | Clans | Kits | SkinBox | RaidAlarmEU · groups of 8+ · 1000x · biweekly · 1 on average2 / 128
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average140 / 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 9 on average18 / 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average2 / 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average4 / 10
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 342 on average577 / 650

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Moldova_X1000: what is it?

The prediction for Moldova_X1000 follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 16:57 UTC the next wipe is expected. This world was generated 13 days 2 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On Moldova_X1000, what happens on wipe day?

An average of 4 players attended at peak across recent wipes. 23 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 5.

Server record

What does the record show for the uptime and current status of Moldova_X1000?

This release records Moldova_X1000 as online. About 10 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Moldova_X1000 show?

Over the last 48 hours, server fps averaged 36; the lowest reading was 6. Buildings, deployables and everything else in the world took the entity count to 64,287. Up to 3,108 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Moldova_X1000?

In Europe Moldova_X1000 lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.26.136.61:28055 is its address.

Which Rust version is Moldova_X1000 running?

The version in use on Moldova_X1000 is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Moldova_X1000 carry?

At counting time Moldova_X1000 recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 4. An average of 1 players was recorded at 10:00 UTC, the busiest hour of the last 48.

How does Moldova_X1000 compare with other servers in the rankings?

For seven-day player hours Moldova_X1000 is ranked #4,492 and #1,587 in Europe, placing it in the top 20% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Moldova_X1000?

Included in these Rust Census lists is Moldova_X1000: Rust servers with a rate above 10x, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

What is meant by each tag shown on Moldova_X1000?

These are the tags Moldova_X1000 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Moldova_X1000?

The procedural map on Moldova_X1000 is generated by the game, measures 4,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Moldova_X1000.

How is Moldova_X1000 configured, and what rules does it keep?

Moldova_X1000 carries a 1000x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Moldova_X1000?

Enter client.connect 37.26.136.61:28055 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.