Statistical profileOnline
Moldova Classic
37.26.136.61:28025 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
1
peak 7
Rank
#2,816
top 13%
Last wipe
26d ago
no schedule published
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #2,816 of all ranked servers, the top 13%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Moldova Classic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Wipe-day peak
7
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:32 UTC FW26d ago | 7 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Moldova Classic
5000 · seed 753808557
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 753808557 |
8. Server characteristics
Table 4: Characteristics of Moldova Classic
What the server publishes and what was recorded
| Address | 37.26.136.61:28025 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Добро пожаловать на классический сервер Rust! Здесь вайп проходит 1 раз в месяц: прошлый — 06.08.2026. следующий — 01.10.2026. Приятной игры и хорошего настроения!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 487 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 238 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 91 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 98 / 150 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Moldova Classic?
The force wipe is the only wipe Moldova Classic takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 5 hours have passed since this world was made.
What should you expect on wipe day at Moldova Classic?
The average busiest point of its recent wipes drew 7 players. 47 hours after the latest wipe, the crowd peaked.
Server record
Is Moldova Classic up, and how well has it held up?
At the latest check, Moldova Classic was online. The uptime it reports puts the last restart at about 16 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Moldova Classic show?
Over the last 48 hours, server fps averaged 50; the lowest reading was 18. Buildings, deployables and everything else in the world took the entity count to 160,128. Up to 3,898 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Moldova Classic based?
A region is not published by Moldova Classic. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.26.136.61:28025 is its address.
What version of Rust has been recorded on Moldova Classic?
Rust network protocol 2635 and build 168909 on Windows is the version Moldova Classic runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Moldova Classic carry?
The present count is 0 players on Moldova Classic, out of 200 slots. Averaged over seven days: 1 players, with a peak of 7. An average of 5 players was recorded at 18:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Moldova Classic placed?
For seven-day player hours, Moldova Classic is ranked #2,816, placing it in the top 13% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Moldova Classic?
These Rust Census lists include Moldova Classic: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Moldova Classic?
These are the tags Moldova Classic publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Moldova Classic?
The procedural map on Moldova Classic is generated by the game, measures 5,000 and carries seed 753808557. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Moldova Classic?
No gather rate is given in the name of Moldova Classic. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Moldova Classic?
You can open the console in Rust with F1 and enter client.connect 37.26.136.61:28025; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
