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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,840 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

37.244.237.248:28015 checked 10m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
37.244.237.248:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 2

Rank

#7,777

top 35%

Last wipe

6d ago

biweekly schedule

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,777 of all ranked servers, the top 35%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020000:0009:0018:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

Usual gap

4.6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 19hThu 5 Nov, 19:00 UTCForce wipe FW
12d 10hTue 10 Nov, 10:04 UTCOwn schedule
26d 10hTue 24 Nov, 10:04 UTCOwn schedule
35d 19hThu 3 Dec, 19:00 UTCForce wipe FW
40d 10hTue 8 Dec, 10:04 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:04 UTC15d ago 1 – running 0
Thu 8 Oct, 20:35 UTC20d ago 2 halved by day 1 4.6 days 0
Fri 2 Oct, 12:26 UTC26d ago 2 held half 6.3 days 1
Thu 1 Oct, 17:35 UTC FW27d ago 2 – 0.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

3500 · seed 1525560128

Map of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1525560128
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

What the server publishes and what was recorded

Address37.244.237.248:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe22 Oct 2026, 18:11 UTC
Hostname–
First seen30 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

DEADROP // PVE WITH SUPERPOWERS Build big. Raid hard. Play your way. WIPE: Every 2 weeks, Thursday 20:01 (CET/CEST) DAILY RESTART: 03:00 (CET/CEST) IN-GAME ACCESS MENU: radar, farming & movement perks, portable tools, drone deliveries, backpacks, revive charges. Raidable clan bases, roaming bosses, satellite crashes & Halloween hordes. Earn RP, ZLevels, auto quarries. Free features + VIP / OP supporter tiers. Type /buy, /vip or /help for our website. Join the drop. Make every run count.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average297 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average196 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average130 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average14 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average19 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average54 / 250

11. Quick answers

From the figures on this page.

Wipe records

When does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe, and how often?

The prediction for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 6 days 5 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

What should you expect on wipe day at DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server record

How reliable is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and is it online now?

At the latest check, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS was online. The uptime it reports puts the last restart at about 20 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 30 September 2026.

Does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 135 server fps and a minimum of 59. Buildings, deployables and everything else in the world took the entity count to 74,387. Up to 3,242 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

No region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.244.237.248:28015 it is addressed.

What version of Rust has been recorded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The version in use on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The present count is 0 players on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, out of 100 slots. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS placed?

For seven-day player hours, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is ranked #7,777, placing it in the top 35% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Included in these Rust Census lists is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS carry?

Read by the game's server browser, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The procedural map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is generated by the game, measures 3,500 and carries seed 1525560128. Because one size and seed give one map, RustMaps can display it from this page.

On DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, what rules and settings are in force?

No gather rate is recorded for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Enter client.connect 37.244.237.248:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://deadrop-server.duckdns.org/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.