Statistical profileOnline
DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
37.244.237.248:28015 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,777
top 35%
Last wipe
6d ago
biweekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,777 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Usual gap
4.6 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 10h | Tue 10 Nov, 10:04 UTC | Own schedule |
| 26d 10h | Tue 24 Nov, 10:04 UTC | Own schedule |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 10h | Tue 8 Dec, 10:04 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:04 UTC15d ago | 1 | – | running | 0 |
| Thu 8 Oct, 20:35 UTC20d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Fri 2 Oct, 12:26 UTC26d ago | 2 | held half | 6.3 days | 1 |
| Thu 1 Oct, 17:35 UTC FW27d ago | 2 | – | 0.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
3500 · seed 1525560128
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1525560128 |
8. Server characteristics
Table 4: Characteristics of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS
What the server publishes and what was recorded
| Address | 37.244.237.248:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
DEADROP // PVE WITH SUPERPOWERS Build big. Raid hard. Play your way. WIPE: Every 2 weeks, Thursday 20:01 (CET/CEST) DAILY RESTART: 03:00 (CET/CEST) IN-GAME ACCESS MENU: radar, farming & movement perks, portable tools, drone deliveries, backpacks, revive charges. Raidable clan bases, roaming bosses, satellite crashes & Halloween hordes. Earn RP, ZLevels, auto quarries. Free features + VIP / OP supporter tiers. Type /buy, /vip or /help for our website. Join the drop. Make every run count.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 297 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 238 on average | 196 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 130 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 14 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 19 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 49 on average | 54 / 250 |
11. Quick answers
From the figures on this page.
Wipe records
When does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe, and how often?
The prediction for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 6 days 5 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
How reliable is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and is it online now?
At the latest check, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS was online. The uptime it reports puts the last restart at about 20 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 30 September 2026.
Does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 135 server fps and a minimum of 59. Buildings, deployables and everything else in the world took the entity count to 74,387. Up to 3,242 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
No region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.244.237.248:28015 it is addressed.
What version of Rust has been recorded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The version in use on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The present count is 0 players on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, out of 100 slots. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS placed?
For seven-day player hours, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is ranked #7,777, placing it in the top 35% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Included in these Rust Census lists is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which meanings do the tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS carry?
Read by the game's server browser, DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
The procedural map on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is generated by the game, measures 3,500 and carries seed 1525560128. Because one size and seed give one map, RustMaps can display it from this page.
On DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, what rules and settings are in force?
No gather rate is recorded for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?
Enter client.connect 37.244.237.248:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://deadrop-server.duckdns.org/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
