Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,970 players on 11,690 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local 1x1 (no EAC)

37.230.61.80:28015 checked 11d ago

Release date
Next release
In five minutes (14:00 UTC)
Source
Live server queries
Server address
37.230.61.80:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,712

top 63%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,712 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Local 1x1 (no EAC)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local 1x1 (no EAC)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local 1x1 (no EAC)

What the server publishes and what was recorded

Address37.230.61.80:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 23:15 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average171 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Local 1x1 (no EAC)?

Too few wipes of Local 1x1 (no EAC) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 10 hours ago.

Server record

What does the record show for the uptime and current status of Local 1x1 (no EAC)?

The latest count records Local 1x1 (no EAC) as offline, last seen 11 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 10 October 2026.

What location has been recorded for Local 1x1 (no EAC)?

A region is not published by Local 1x1 (no EAC). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 37.230.61.80:28015 is its address.

What version of Rust has been recorded on Local 1x1 (no EAC)?

Rust network protocol 2634 and build 167398 on Windows is the version Local 1x1 (no EAC) runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Local 1x1 (no EAC)?

At this release Local 1x1 (no EAC) is offline, having last been seen 11 days 20 hours ago.

In the rankings of Rust servers, where is Local 1x1 (no EAC) placed?

The rank for Local 1x1 (no EAC) is #13,712 on seven-day player hours, in the top 63% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local 1x1 (no EAC)?

The Rust Census lists that Local 1x1 (no EAC) fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local 1x1 (no EAC) carry?

These are the tags Local 1x1 (no EAC) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Local 1x1 (no EAC)?

The game generates the procedural map on Local 1x1 (no EAC).

How is Local 1x1 (no EAC) configured, and what rules does it keep?

No gather rate is given in the name of Local 1x1 (no EAC). The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to Local 1x1 (no EAC)?

You can open the console in Rust with F1 and enter client.connect 37.230.61.80:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Build 167398 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.