Statistical profileOnline
A Rust Server
EU 37.230.137.6:20520 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,924
top 58% · #2396 in EU
Last wipe
3h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,924 of all ranked servers, the top 58%, and #2396 in EU, on player hours over the last seven days.
- Its current map went up 3h ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
16.8 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:16 UTC3h ago | – | – | running | 0 |
| Sat 10 Oct, 20:56 UTC19d ago | 1 | halved by day 1 | 19.1 days | 0 |
| Thu 1 Oct, 18:44 UTC FW28d ago | 1 | halved by day 2 | 9.1 days | 0 |
| Mon 14 Sep, 23:09 UTC45d ago | 1 | halved by day 3 | 16.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 37.230.137.6:20520 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 999 max |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 22:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 136 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on A Rust Server?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 hours.
On A Rust Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.
Server details
What does the record show for the uptime and current status of A Rust Server?
A Rust Server is online at the time of this release. By its own reported uptime, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does A Rust Server hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 233 server fps and a minimum of 141. Buildings, deployables and everything else in the world took the entity count to 64,041. The peak memory use recorded was 2,578 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does A Rust Server run from?
Its EU tag is how A Rust Server lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.230.137.6:20520 is its address.
On which Rust version does A Rust Server operate?
The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does A Rust Server carry?
At counting time A Rust Server recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.
What position does A Rust Server hold in the server rankings?
For seven-day player hours A Rust Server is ranked #12,924 and #2,396 in Europe, placing it in the top 58% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Rust Server?
Included in these Rust Census lists is A Rust Server: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on A Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts999 (Group limit): No team may hold more than 999; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe are the tags A Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for A Rust Server?
A Rust Server runs a procedural map of size 3,500 with seed 123322, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for A Rust Server?
No gather rate is given in the name of A Rust Server. 999 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to A Rust Server?
You can open the console in Rust with F1 and enter client.connect 37.230.137.6:20520; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://hosting.alkad.org/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts999,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts999 | Group limit No team may hold more than 999. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
