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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,129 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

EU 37.230.137.36:20510 checked 7m ago

2x weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (23:10 UTC)
Source
Live server queries
Server address
37.230.137.36:20510
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 250

0% full

7-day average

1

peak 6

Rank

#2,734

top 12% · #1042 in EU

Last wipe

6d ago

weekly schedule

Next wipe

10h

Fri 30 Oct, 09:13 UTC

Main points

  • There were 0 players on it, 0% of its 250 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #2,734 of all ranked servers, the top 12%, and #1042 in EU, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Friday 30 October, 09:13 UTC, every Friday at 09:13 UTC.

2. Players

Figure 1: Players on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Players now and over time, UTC

AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040000:0009:0019:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 09:13 UTC, in 10h. Every Friday at 09:13 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

0%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
10hFri 30 Oct, 09:13 UTCOwn schedule
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
7d 10hFri 6 Nov, 09:13 UTCOwn schedule
14d 10hFri 13 Nov, 09:13 UTCOwn schedule
21d 10hFri 20 Nov, 09:13 UTCOwn schedule
28d 10hFri 27 Nov, 09:13 UTCOwn schedule
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW
35d 10hFri 4 Dec, 09:13 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:13 UTC6d ago 5 – running 0
Fri 16 Oct, 09:13 UTC13d ago 5 halved by day 3 7 days 0
Fri 9 Oct, 09:12 UTC20d ago 4 halved by day 6 7 days 0
Fri 2 Oct, 09:14 UTC27d ago 5 halved by day 3 7 days 0
Fri 25 Sep, 09:13 UTC34d ago 5 halved by day 6 7 days 1
Fri 18 Sep, 09:13 UTC41d ago 7 halved by day 4 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

3500 · seed 2010758542

Map of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed2010758542
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]

What the server publishes and what was recorded

Address37.230.137.36:20510
RegionEU
Max players250
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 09:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на сервер SKYNET! ● Рейты - х2 ● Увеличенные стаки ● Моментальный крафт ● Онлайн награды - COINS ● Ивенты ● Combat/Raid Block ● Статистика ● PVP/Raid маркеры ● Отзывчивая администрация

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average295 / 430
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average30 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 289 on average105 / 1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average42 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average32 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average6 / 100

11. Quick answers

From the figures on this page.

Wipe records

When does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe, and how often?

The wipe rhythm of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is every Friday at 09:13 UTC. Friday 30 October at 09:13 UTC is the date of its next wipe. This world was generated 6 days 13 hours ago. The tags list a wipe schedule of one week.

What should you expect on wipe day at SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The average busiest point of its recent wipes drew 5 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 4.

Server record

What does the record show for the uptime and current status of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is online at the time of this release. About 19 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] perform?

Average server fps over the last 48 hours was 149, with a low of 85. Buildings, deployables and everything else in the world took the entity count to 77,782. Memory use reached 3,332 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] run from?

With its EU tag, SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.230.137.36:20510 it is addressed.

On which Rust version does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] operate?

This release lists SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] stands at 0 players from 250 slots in this release. Averaged over seven days: 1 players, with a peak of 6. Over the past 48 hours the highest average fell at 17:00 UTC: 2 players.

What position does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hold in the server rankings?

For seven-day player hours SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is ranked #2,734 and #1,042 in Europe, placing it in the top 12% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Included in these Rust Census lists is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] carry?

These are the tags SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The procedural map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is generated by the game, measures 3,500 and carries seed 2010758542. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

The name of SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] records a gather rate of 2x. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?

Enter client.connect 37.230.137.36:20510 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://m.vk.com/rust_skynet.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp250Max players Slots: 250.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.