Statistical profileOnline
RedLava.World | Rust
EU 37.221.93.134:29015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#9,189
top 41% · #2201 in EU
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,189 of all ranked servers, the top 41%, and #2201 in EU, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on RedLava.World | Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:42 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:26 UTC8d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 05:48 UTC20d ago | 1 | halved by day 1 | 12.7 days | 0 |
| Mon 5 Oct, 00:35 UTC24d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Sun 4 Oct, 12:42 UTC24d ago | 1 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RedLava.World | Rust
What the server publishes and what was recorded
| Address | 37.221.93.134:29015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 10:42 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 142 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 36 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RedLava.World | Rust: what is it?
No next wipe can be predicted for RedLava.World | Rust, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 18 hours have passed since this world was made.
On RedLava.World | Rust, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 20 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Server record
Is RedLava.World | Rust up, and how well has it held up?
At the latest check, RedLava.World | Rust was online. About 3 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 4 October 2026.
Does RedLava.World | Rust hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 37 server fps and a minimum of 19. The world carried up to 109,657 entities, including buildings, deployables and all else. Up to 2,645 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does RedLava.World | Rust run from?
In Europe RedLava.World | Rust lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.221.93.134:29015 it is addressed.
Which Rust version is RedLava.World | Rust running?
Rust network protocol 2635 and build 168909 on Linux is the version RedLava.World | Rust runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on RedLava.World | Rust?
RedLava.World | Rust stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.
How does RedLava.World | Rust compare with other servers in the rankings?
On player hours over the last seven days RedLava.World | Rust stands at #9,189, #2,201 in Europe, in the top 41% of ranked servers.
Tag details
Which Rust Census filters and lists cover RedLava.World | Rust?
Included in these Rust Census lists is RedLava.World | Rust: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
The tags on RedLava.World | Rust: what do they indicate?
These are the tags RedLava.World | Rust publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for RedLava.World | Rust?
Size 4,000 and seed 1337: that is the procedural map on RedLava.World | Rust, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for RedLava.World | Rust?
No gather rate is recorded for RedLava.World | Rust in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join RedLava.World | Rust?
Enter client.connect 37.221.93.134:29015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rust.redlava.world/rust.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.