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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,425 players on 11,685 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

37.221.76.139:28025 checked 9m ago

Release date
Next release
In five minutes (09:35 UTC)
Source
Live server queries
Server address
37.221.76.139:28025
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020010:0019:0004:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

3000 · seed 1

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address37.221.76.139:28025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 13:21 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average313 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average319 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Rust Server?

The rhythm of A Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 20 hours ago.

Server record

What does the record show for the uptime and current status of A Rust Server?

This release records A Rust Server as online. By its own reported uptime, it restarted about 28 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 15 October 2026.

What does the performance record of A Rust Server show?

Average server fps over the last 48 hours was 47, with a low of 1. The world carried up to 47,612 entities, including buildings, deployables and all else. The peak memory use recorded was 2,163 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Rust Server?

A region is not published by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.221.76.139:28025 is its address.

What version of Rust has been recorded on A Rust Server?

This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does A Rust Server carry?

A Rust Server stands at 0 players from 100 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is A Rust Server placed?

The rank for A Rust Server is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Rust Server?

Included in these Rust Census lists is A Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Rust Server carry?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to A Rust Server?

You can open the console in Rust with F1 and enter client.connect 37.221.76.139:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.