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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,911 players on 11,711 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

37.221.76.139:28023 checked 6m ago

Release date
Next release
In five minutes (10:45 UTC)
Source
Live server queries
Server address
37.221.76.139:28023
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 350

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 350 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020011:0020:0005:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Rust Server

3000 · seed 1

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address37.221.76.139:28023
Region–
Max players350
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 13:09 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average433 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average340 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average37 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does A Rust Server wipe, and how often?

With too few wipes of A Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 21 hours.

Server record

What does the record show for the uptime and current status of A Rust Server?

At the latest check, A Rust Server was online. About 2 days 14 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 15 October 2026.

How well does A Rust Server perform?

Over the last 48 hours, server fps averaged 46; the lowest reading was 1. Buildings, deployables and everything else in the world took the entity count to 47,729. The peak memory use recorded was 1,867 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for A Rust Server?

No region is published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.221.76.139:28023 it is addressed.

Which Rust version is A Rust Server running?

The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for A Rust Server?

The present count is 0 players on A Rust Server, out of 350 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is A Rust Server placed?

For seven-day player hours, A Rust Server is ranked #15,338, placing it in the top 69% of all ranked servers.

Tags, lists

Where does A Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Rust Server: what do they indicate?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.

How is A Rust Server configured, and what rules does it keep?

The name of A Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join A Rust Server?

You can open the console in Rust with F1 and enter client.connect 37.221.76.139:28023; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp350Max players 350 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.