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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,744 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Dev

37.22.76.136:28015 checked 12d ago

Release date
Next release
In five minutes (06:20 UTC)
Source
Live server queries
Server address
37.22.76.136:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,154

top 70%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,154 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Local Rust Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Rust Dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Dev

What the server publishes and what was recorded

Address37.22.76.136:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 06:02 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average257 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average121 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Local Rust Dev: what is it?

Too few wipes of Local Rust Dev are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 13 days 20 hours.

Server details

How reliable is Local Rust Dev, and is it online now?

The latest count records Local Rust Dev as offline, last seen 12 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 15 October 2026.

What location has been recorded for Local Rust Dev?

No region is published by Local Rust Dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.22.76.136:28015 it is addressed.

What version of Rust has been recorded on Local Rust Dev?

The version in use on Local Rust Dev is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Local Rust Dev?

At this release Local Rust Dev is offline, having last been seen 12 days 20 hours ago.

How does Local Rust Dev compare with other servers in the rankings?

The rank for Local Rust Dev is #15,154 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Local Rust Dev?

The Rust Census lists that Local Rust Dev fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Local Rust Dev: what do they indicate?

Read by the game's server browser, Local Rust Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Local Rust Dev?

A procedural map runs on Local Rust Dev, generated by the game.

How is Local Rust Dev configured, and what rules does it keep?

No gather rate is given in the name of Local Rust Dev. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Local Rust Dev?

Enter client.connect 37.22.76.136:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.