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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,993 players on 11,872 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

37.215.121.51:28015 checked 46d ago

Release date
Next release
In five minutes (14:52 UTC)
Source
Live server queries
Server address
37.215.121.51:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 15

7% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address37.215.121.51:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 06:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783 / 800

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on nameserver?

With too few wipes of nameserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 49 days 12 hours.

Server record

How reliable is nameserver, and is it online now?

nameserver is offline at the time of this release; it was last seen 46 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.

In which location is nameserver based?

No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.215.121.51:28015 is its address.

Which Rust version is nameserver running?

The version in use on nameserver is Rust network protocol 2633 and build 163493 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does nameserver carry?

The last count for nameserver was 46 days 4 hours ago; it is offline at present.

Tag details

On Rust Census, which lists and filters carry nameserver?

The Rust Census lists that nameserver fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163493 (Build): Build 163493 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for nameserver?

A procedural map runs on nameserver, generated by the game.

On nameserver, what rules and settings are in force?

The name of nameserver carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to nameserver?

Enter client.connect 37.215.121.51:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163493Build Build 163493 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.