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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,323 players on 11,766 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Server

37.204.198.144:28015 checked 21d ago

Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
37.204.198.144:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,909

top 72%

Last wipe

27d ago

no schedule published

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,909 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on My Local Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:41 UTC FW27d ago – – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Local Server

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of My Local Server

What the server publishes and what was recorded

Address37.204.198.144:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:41 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average388 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average48 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Local Server wipe, and how often?

Once a month, and only with the force wipe, does My Local Server wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 15 hours ago.

Server record

What does the record show for the uptime and current status of My Local Server?

The latest count records My Local Server as offline, last seen 21 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 17 September 2026.

Which location does My Local Server run from?

A region is not published by My Local Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 37.204.198.144:28015 is its address.

What version of Rust has been recorded on My Local Server?

Rust network protocol 2634 and build 167058 on Windows is the version My Local Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does My Local Server carry?

At this release My Local Server is offline, having last been seen 21 days 18 hours ago.

In the rankings of Rust servers, where is My Local Server placed?

The rank for My Local Server is #15,909 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Where does My Local Server appear among the Rust Census lists and filters?

The Rust Census lists that My Local Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on My Local Server: what do they indicate?

Read by the game's server browser, My Local Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on My Local Server?

The game generates the procedural map on My Local Server.

How is My Local Server configured, and what rules does it keep?

The name of My Local Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join My Local Server?

Enter client.connect 37.204.198.144:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.