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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,167 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Siberia [PVE] classic vanilla

37.195.106.65:35531 checked 13m ago

monthly wipes vanillaoxidepve
Release date
Next release
In five minutes (14:45 UTC)
Source
Live server queries
Server address
37.195.106.65:35531
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

5/ 50

10% full

7-day average

2

peak 7

Rank

#2,501

top 11%

Last wipe

27d ago

monthly schedule

Next wipe

7d 4h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 5 players on it, 10% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 7.
  • It ranks #2,501 of all ranked servers, the top 11%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Siberia [PVE] classic vanilla

Players now and over time, UTC

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040015:0000:0009:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

Wipe-day peak

10

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 4hThu 5 Nov, 19:00 UTCForce wipe FW
35d 4hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW27d ago 10 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Siberia [PVE] classic vanilla

4250 · seed 1289664813

Map of Siberia [PVE] classic vanilla

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1289664813
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Siberia [PVE] classic vanilla

What the server publishes and what was recorded

Address37.195.106.65:35531
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:53 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на классический PVE-сервер Siberia! Игра строится на честности игроков — здесь нет плагинов, защищающих от нарушений. Обязательно ознакомьтесь с правилами на сайте siberia-pve.ru Администраторы не выдают ресурсы и предметы. Вайп — каждый первый четверг месяца. Приятной игры! С уважением, администрация Siberia [PVE] classic vanilla.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average24 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average33 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average16 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average33 / 200
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average27 / 200

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Siberia [PVE] classic vanilla?

A monthly force wipe is the sole occasion on which Siberia [PVE] classic vanilla wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 20 hours. A monthly wipe schedule is published in its tags.

On Siberia [PVE] classic vanilla, what happens on wipe day?

The average busiest point of its recent wipes drew 10 players. The peak of the latest wipe's crowd came 40 hours after it began.

Server record

How reliable is Siberia [PVE] classic vanilla, and is it online now?

This release records Siberia [PVE] classic vanilla as online. About 10 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Siberia [PVE] classic vanilla perform?

The figures for the last 48 hours give an average of 140 server fps and a minimum of 87. The world carried up to 114,696 entities, including buildings, deployables and all else. Memory use reached 3,799 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Siberia [PVE] classic vanilla run from?

No region is published by Siberia [PVE] classic vanilla. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.195.106.65:35531 it is addressed.

Which Rust version is Siberia [PVE] classic vanilla running?

Rust network protocol 2635 and build 168909 on Windows is the version Siberia [PVE] classic vanilla runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Siberia [PVE] classic vanilla?

Siberia [PVE] classic vanilla stands at 5 players from 50 slots in this release. This release records a seven-day average of 2 players and a peak of 7. Over the past 48 hours the highest average fell at 16:00 UTC: 5 players.

What position does Siberia [PVE] classic vanilla hold in the server rankings?

For seven-day player hours, Siberia [PVE] classic vanilla is ranked #2,501, placing it in the top 11% of all ranked servers.

Tags, lists

Where does Siberia [PVE] classic vanilla appear among the Rust Census lists and filters?

Included in these Rust Census lists is Siberia [PVE] classic vanilla: Community servers, Rust PvE servers, listed and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Siberia [PVE] classic vanilla?

Read by the game's server browser, Siberia [PVE] classic vanilla publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Siberia [PVE] classic vanilla?

Siberia [PVE] classic vanilla runs a procedural map of size 4,250 with seed 1289664813, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Siberia [PVE] classic vanilla?

No gather rate is recorded for Siberia [PVE] classic vanilla in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. It appears under Community in the server browser. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Siberia [PVE] classic vanilla?

You can open the console in Rust with F1 and enter client.connect 37.195.106.65:35531; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://siberia-pve.ru.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.