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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,724 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[TEST] RustyBoomer Build Server

37.187.27.58:28019 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
37.187.27.58:28019
First recorded
18 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#12,455

top 56%

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,455 of all ranked servers, the top 56%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on [TEST] RustyBoomer Build Server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

4

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:34 UTC10d ago 4 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [TEST] RustyBoomer Build Server

4500 · seed 508605506

Map of [TEST] RustyBoomer Build Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed508605506
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [TEST] RustyBoomer Build Server

What the server publishes and what was recorded

Address37.187.27.58:28019
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 09:34 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average187 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average189 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average29 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average12 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average32 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [TEST] RustyBoomer Build Server: what is it?

The rhythm of [TEST] RustyBoomer Build Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 13 hours.

What should you expect on wipe day at [TEST] RustyBoomer Build Server?

Recent wipes drew an average peak of 4 players. The peak of the latest wipe's crowd came 31 hours after it began.

About the server

How reliable is [TEST] RustyBoomer Build Server, and is it online now?

[TEST] RustyBoomer Build Server is online at the time of this release. By its own reported uptime, it restarted about 47 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 18 October 2026.

Does [TEST] RustyBoomer Build Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 240 server fps and a minimum of 240. Buildings, deployables and everything else in the world took the entity count to 23,717. Memory use reached 2,223 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is [TEST] RustyBoomer Build Server based?

A region is not published by [TEST] RustyBoomer Build Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.187.27.58:28019 is its address.

Which Rust version is [TEST] RustyBoomer Build Server running?

The version in use on [TEST] RustyBoomer Build Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on [TEST] RustyBoomer Build Server?

At counting time [TEST] RustyBoomer Build Server recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 1.

How does [TEST] RustyBoomer Build Server compare with other servers in the rankings?

For seven-day player hours, [TEST] RustyBoomer Build Server is ranked #12,455, placing it in the top 56% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [TEST] RustyBoomer Build Server?

Included in these Rust Census lists is [TEST] RustyBoomer Build Server: Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on [TEST] RustyBoomer Build Server?

These are the tags [TEST] RustyBoomer Build Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for [TEST] RustyBoomer Build Server?

Size 4,500 and seed 508605506: that is the procedural map on [TEST] RustyBoomer Build Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for [TEST] RustyBoomer Build Server?

No gather rate is given in the name of [TEST] RustyBoomer Build Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join [TEST] RustyBoomer Build Server?

You can open the console in Rust with F1 and enter client.connect 37.187.27.58:28019; or press Launch Rust and join on this page, and you are connected through Steam. https://rustyboomer.com is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.